PCTreeForests contain multiple PCTrees that can be merged with each other. More...
#include <ogdf/basic/DisjointSets.h>
#include <ogdf/basic/basic.h>
#include <ogdf/basic/pctree/PCRegistry.h>
#include <cstddef>
#include <limits>
#include <vector>
Go to the source code of this file.
Classes | |
class | ogdf::pc_tree::PCTreeForest |
Multiple PCTrees can be created within the same PCTreeForest, which allows merging the trees later on by making one a child of another. More... | |
Namespaces | |
namespace | ogdf |
The namespace for all OGDF objects. | |
namespace | ogdf::pc_tree |
Macros | |
#define | OGDF_PCTREE_REUSE_NODES |
Typedefs | |
using | ogdf::pc_tree::UnionFindIndex = size_t |
Variables | |
const UnionFindIndex | ogdf::pc_tree::UNIONFINDINDEX_EMPTY = std::numeric_limits<UnionFindIndex>::max() |
PCTreeForests contain multiple PCTrees that can be merged with each other.
Definition in file PCTreeForest.h.
#define OGDF_PCTREE_REUSE_NODES |
Definition at line 47 of file PCTreeForest.h.